Jump to content
  • Advertisement
Sign in to follow this  
maverick20

3ds Max Objects

This topic is 4830 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi guys!! I am an advanced user of 3ds Max. I just started OpenGL, but i dont know how to import objects like camera, whole animation, characters etc from 3dsMax. Apart from 3dsMax, i m also an advanced user of its plugin, the Character Studio. I jast want to know, how can i import all these things including whole animations,sceneries and effects from 3dsMax??? Thanxxx...

Share this post


Link to post
Share on other sites
Advertisement
Quote:
Original post by Vampyre_Dark
You will have to export them into another format, and then write a loader for that format.


Thaxx for telling me that.. would u like to give me a brief description on
how write the loader and what extension should i use. If you have some example or examples, it would be really helpfull. Thanxx again..

Share this post


Link to post
Share on other sites
Quote:
Original post by maverick20
Quote:
Original post by Vampyre_Dark
You will have to export them into another format, and then write a loader for that format.


Thaxx for telling me that.. would u like to give me a brief description on
how write the loader and what extension should i use. If you have some example or examples, it would be really helpfull. Thanxx again..


Check out nehe.gamedev.net

There's no extension to use. You load it, store it, and render it yourself.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!