Jump to content
  • Advertisement
Sign in to follow this  
cr_shinjin

Templates and precompiled header

This topic is 4831 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi! The ever increasing compile time of our project got me thinking if is there any point in putting STL or Boost template classes in the PCH. I guess there is not much to precompile in a template. So, what is the best practice for this? thx, shinjin

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!