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programmerml

New to Direct X... Where to start?

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I want to learn how to make games in C++ using Direct X but I cannot find a good place to start. All of the tutorials I've looked at are not well explained and just show the code. If you make games in C++ with Direct X, where did you start. I have not yet gotten any books on Direct X yet but I'm thinking about getting Introduction to 3D Game Programming with DirectX 9. Is this a good book for a complete beginer to Direct X programming (I've only programmed basic console text based applications). Thanks.

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A great book, in my opinion. My first read. By the time you finish, you can walk on terrain, program shaders, and a bunch of other stuff. I recommend it.

ProgrammingNerd

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ProgrammingNerd,

Would you say that to Introduction to 3D Game Programming with DirectX 9 is a good book for the absolute beginner in the area of Direct X?

Thanks,
Programmerml

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Definitely. You don't even need to know windows programming. It starts out doing simple stuff like initialization, then it gets to using meshes, and then to terrain rendering and shaders.

A great book, worth every cent,
ProgrammingNerd

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I've found the drunkenhyena tutorials (www.drunkenhyena.com) very useful in grasping Direct3d, but that's with a basic knowledge of the DX structure and basic knowledge of DirectDraw beforehand, but they're very well explained if you know a bit of C++.

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