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SDL and GDI programming

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In order to draw images with SDL you need an SDL surface. There is no way to convert a GDI handle to an SDL surface (without diving into the SDL source and hacking it in).

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The SDL documentation mentions something about the SetEnv() function. It allows you to send SDL a handle to the window you want to use, thus, you can create the window via the API, draw with SDL, flip, draw with the GDI.

here are the environment variables
The one you might want is SDL_WINDOWID

However, I think it'd be problematic drawing with both anyways.

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