Sign in to follow this  
gdroot

midp opensource x-com project

Recommended Posts

Hello, I am checking the interest for the development of an opensource clone of the old 'x-com: enemy unknown' game from microprose. It would be written in J2ME/MIDP. This would be a shared project on sourceforge. Anyone interested? / Marcus

Share this post


Link to post
Share on other sites
Now seriously, I'm a long time UFO: Enemy Unknown fan. One of my favorite games EVER. I still play it. :D

I'm also a game programmer with some experience on J2ME and MIDP technologies, which I use on my job.

I'd love to embrace a project like that. [inlove]
I can help with code and maybe some other stuff, since I have some experience in this area (note: I am no guru [grin]).

Feel free to message me. [wink]

Share this post


Link to post
Share on other sites
Action / adventure / strategy / roleplay / management. A gamer's dream.

What do you mean non-intuitive interface? It was just some icons you had to click on to do stuff. If you didn't know what each icon did, you just had to press one and see. ;)

BTW, reading the manual could have helped too. :X

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Ok, ill create a sourceforge project in a few days (im quite swamped at work right now) and let you know! :)

Share this post


Link to post
Share on other sites
GDROOT i maybe interested depending on how serious you are about this. I've a few J2ME games under my belt and its always a game i've fancied doing.

Would like to write an isometric engine for it. Or Hex if the project goes that route.

Share this post


Link to post
Share on other sites
I am serious enough to get this thing going and let everyone who wants to contribute do it :)

I tried registering a project on sourceforge but apparently you need quite a long description of the project. Feel free to contribute on that area as well!

Any suggestions for a project name? I registered under the name JXCom for now.

Also, it would be nice to brainstorm some key features.

Lets keep this thread updated frequently :)

[Edited by - gdroot on September 3, 2005 7:13:18 AM]

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this