Jump to content
  • Advertisement
Sign in to follow this  
uscnorm

Tools Used for Diablo 2

This topic is 4825 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everyone, I am just got interested in graphics and I loved diablo 2. I was wondering if anyone knew the software tools they used to make the game? Like what program they used for making the characters and what program they used for making the background. I want to create a game that is set inside a mall. So can anyone recommend a good tool for rendering shops in a mall? Like coffee shops, bookstores, bars, etc. I would like the graphics to be as good as Diablo 2. Thanks, USCnorm

Share this post


Link to post
Share on other sites
Advertisement
Since your other topic will be locked or deleted:

Just because the graphics are 2d does not mean they didn't use 3d-studio max.

What would you rather do:
Draw a character over and over and over again for every angle he could be viewed at
or
Make a 3d model of a character, spin it in 3dstudio, and take a "print-screen" for every possible angle?

Share this post


Link to post
Share on other sites
I think it's important for you to understand that the tool doesn't make an artist. A tool is a tool. 3D Studio Max and Maya are probably out of your pricerange, unless you go for the learning editions. From there it's all about taste. One tool doesn't create effect X better than the other tools, it's the artist that makes the difference. But an artist trained in 3D Studio probably won't make the exact same effect in Maya just because he doesn't know the tool. Just try to follow a Photoshop tutorial while using The GIMP, I know I have and boy it's hard. Just pick up whatever you can afford and learn it. =)

Share this post


Link to post
Share on other sites
about photoshop...so do you start with drawing pixels?

Or do you start with a scanned picture you draw by hand?

Share this post


Link to post
Share on other sites
Quote:
Original post by DrEvil
diablo 2 used 3d models and rendered out various frames of animations to 2d sprites.


Megavoxels I belive. You can find libraries of these types all over the internet

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!