Jump to content
  • Advertisement
Sign in to follow this  
golgoth

Maths!

This topic is 4699 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi all! what will be the most reliable math ressource for: vector2 vector3 vector4 matrix3 matrix4 and quaternion (optional) thx

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
www.mathworld.com

Share this post


Link to post
Share on other sites
There are tons of libraries out there. Assuming you are on DX, use the DX provided library. Otherwise, the Intel Small Matrix Library (free, somewhere in the Intel site) is good, optimized for both SSE and SSE2.

frob.

Share this post


Link to post
Share on other sites
If you just want some articles, there are some greate articles under the math section. (Click articles on the top bar under resources if you haven't seen it yet)

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Write your own? They are simple data structs.

Share this post


Link to post
Share on other sites
Thx for all the suggestions...

but for some reasons im not surprised there is no tangible vector, matrices and quaternion package in there!

there is no well known ressource?

thx

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Quote:
Original post by golgoth
there is no well known ressource?


I don't think so. There are a few issues:
1) There's no one size fits all. Different implementations and interfaces depending on your needs.
2) All of these implementations and interfaces are easy to write.
3) Because there hasn't been a main contender, everyone has their own "in house" version that they're not likely to switch from.
All of these together mean there isn't a definitive implementation.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!