Maths!

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22 comments, last by random_thinker 18 years, 7 months ago
Hi all! what will be the most reliable math ressource for: vector2 vector3 vector4 matrix3 matrix4 and quaternion (optional) thx
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what i meant is:

what will be the most reliable math "C++ source code" for:
There are tons of libraries out there. Assuming you are on DX, use the DX provided library. Otherwise, the Intel Small Matrix Library (free, somewhere in the Intel site) is good, optimized for both SSE and SSE2.

frob.
If you just want some articles, there are some greate articles under the math section. (Click articles on the top bar under resources if you haven't seen it yet)
Write your own? They are simple data structs.
[cool]Here is an excellent module for exactly what you are looking for![cool]
"In order to understand recursion, you must first understand recursion."
My website dedicated to sorting algorithms
3dbuzz.com just released some MATH vtm's....i think they go over vectors....
Thx for all the suggestions...

but for some reasons im not surprised there is no tangible vector, matrices and quaternion package in there!

there is no well known ressource?

thx
Quote:Original post by golgoth
there is no well known ressource?


I don't think so. There are a few issues:
1) There's no one size fits all. Different implementations and interfaces depending on your needs.
2) All of these implementations and interfaces are easy to write.
3) Because there hasn't been a main contender, everyone has their own "in house" version that they're not likely to switch from.
All of these together mean there isn't a definitive implementation.

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