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ActionScript.... VS...... C#

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On a scale of 1 to 10 please rate the following languages specificly to the stated topic. I have filled in my own based on my own limited knowledge of each language. Please fill in your ratings. Ease of Use for creating simple games AS/Flash: 8/10 C#: 2/10 C++: 2/10 Java: 4/10 Potential for creating Advanced/Powerful games AS/Flash: 2/10 C#: 9/10 C++: 10/10 Java: 5/10 Long Term Value AS/Flash: 5/10 C#: 8/10 C++: 8/10 Java: 3/10

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Guest Anonymous Poster
To start out - I have a quick question about your "Long Term Value" topic - what is/are the criteria/on of long term value?

I suppose that you could consider what you have to be a nice set of subjective observations and comparisons. However, it just seems to vague in the detail department, with a lot of room for your poll-takers to adjust accordingly. Could you put up some more about what you mean for each topic? Then I'll gladly make some ratings for ya.

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Ease of Use for Creating Simple Games:
How fast and easily you could pickup the language (with no experience) and create complete games similar to simple Super Nintendo puzzlers/action games. (obviously with C++ this is going to be harder to achieve this than with FLash, thus the low rating for C++ - high rating for Flash)

Potential for creating Advanced/Powerful games
How much potential the language has for creating enterprise level games
(Ex- obviously Flash isn't going to be able to produce the next 100 Million dollar blockbuster whereas utilizing C++ (and other tools) this is possible

Long Term Value:
How you predict the language to hold-up and improve 10 years from now; how important will this language be in 2015 compared to other languages
(Ex- do you think Flash will be dead in 10 years. Maybe Java ? Whatabout C++, will it still be a common language for coding games?)

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