Sign in to follow this  
Scarfy

OpenGL Infinite Plane?

Recommended Posts

My game uses a tile map and when approaching the limits of the map all I currently have is the clear color (so, black). Is it possible to draw an infinite plane in OpenGL so that my map appears to extend forever..? Technically the map is just a series of GL_QUADS drawn in the required positions from a data array (int data[100][100]).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this