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golgoth

OpenGL Math Lib!

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Hi all! What will be the most reliable math library "C++ source code" for: vector2, vector3, vector4, matrix3, matrix4, and quaternion (optional). Seams like directx provide there own... does OpenGL have some to? thx

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No, OpenGL has no built-in vector types. It's supposed to be language-independent, so it does things through scalars wherever possible. For more on this, I refer you to your previous thread.

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