Sign in to follow this  
Mattlab

Help with Tree Rendering

Recommended Posts

We need help with tree rendering. We need a very good algorithm that can render thousands of high quality trees onto the screen. The game is tycoon style. You have a large mountain terrain. Zoomed out you can have literally thousands of trees. Zoomed in they must look amazing. Thanks!

Share this post


Link to post
Share on other sites
In addition to the suggestions above, you'll want some sort of level of detail implementation. Replace low quality models with high quality models as you zoom in and vice versa. Or reduce/increase the vertex count (I believe this is a progressive mesh?).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this