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Mephs

[4E4] On Target?

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Just a quick check to see who is and who isn't on target for the 4E4 deadline? Personally, it's going to be very close and I have a gut feeling that I'll just miss the deadline, but I'm going to give it my best shot! So how about everyone else... anyone almost near completion? Cheers, Steve

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I was on schedule, but I got a new job, so now I'm not sure if I'll be able to make the deadline without dropping some features. I'll probably have a better idea of my time commitment after I've been in this job for a week though.

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Nope. Though I hope to get a game in that qualifies. I've written enough concept to get all 4 elements in - but I expect I will only have time at this rate to do two... if I'm lucky.

This weekend I can dedicate many hours to it, so I will no better by the end of it where I am. I've got sidetracked in to making a sound framework to integrate nicely with ogre.

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I'm on target with enough room for testing/tweaking/adjusting.
But then again, you never know whats going to go wrong between now and then.

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Quote:
Original post by skittleo
A little more than two weeks late. I set a game code complete date of August 15th. I should be finishing that this weekend. Then ... game content.


So are you un-grounded then?

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School is starting and I think I'll barely have much (if any) time to keep working on my entry, the game code is almost done, but I have virtually nothing in terms of content other than some art my friend did.

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I'm not, and since i'm getting very busy in my job, i'm afraid i'm out of the competition. Too bad :( Well maybe next time ?

Y.

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I personally think that despite the possibility of missing the deadline, this is still a very good thing, as otherwise I'd probably still be messing around with an empty terrain engine. It's good motivation to get a proper game made!

As with Moe.... perhaps 4E5 will be the deadline I'll hit... but hopefully a little earlier. Anyhoo thanks for the response thus far!

Steve

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