Jump to content
  • Advertisement
Sign in to follow this  

Load other than BMP's with SDL?

This topic is 4819 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Try SDL_image.

This is a simple library to load images of various formats as SDL surfaces.
This library supports BMP, PNM (PPM/PGM/PBM), XPM, LBM, PCX, GIF, JPEG, PNG,
TGA, and TIFF formats.

Share this post

Link to post
Share on other sites
As peregrin said, try SDL_image in fact all you have to do is very simple:

1. add the header to your source files

#include "SDL_image"

2. tell the linker to link against the library

(on linux, add this flag to your linker command on your Makefile)

3. replace all your SDL_LoadBMP() occurrences with IMG_Load()

and you're done :)


Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!