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Load other than BMP's with SDL?

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As peregrin said, try SDL_image in fact all you have to do is very simple:

1. add the header to your source files

#include "SDL_image"

2. tell the linker to link against the library

(on linux, add this flag to your linker command on your Makefile)
-lSDL_image

3. replace all your SDL_LoadBMP() occurrences with IMG_Load()

and you're done :)

Marco

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