Quote:Original post by rick_appleton
I've had the same problem, and didn't hear from ATI either. Since I'm doing some other stuff now, I haven't looked into it further yet.
Seriously, I got so sick of this attitude towards OpenGL Developers from ATI I switched to NVIDIA. ATI kept saying EXT_framebuffer_object was "comming soon", but no such luck. I swapped my R9500 Pro for an 6800GT, and have never looked back.
I know what you're thinking, It could be being worked on or who knows, it could be a massive architectural problem (although i dont think it is) but if a company doesnt have the professional courtesy to reply with a short e-mail either explaining that this isn't a priority fix or that its a major fix and one shouldn't expect a patch anytime soon, then I dunno. Developing for OpenGL is hard enough as is (with the extensions mechanism and no official SDK etc) without these kinds of problems.
I state clearly, NVIDIA treat OpenGL developers as first class citizens, not prioritizing D3D developers as ATI have shown.
EDIT: As of the latest OpenGL drivers EXT_framebuffer_object is supported (thanks Boku San) But my point was the NVIDIA developers had a basic prelimary implementation to play with months before Catalyst 5.8 (maybe even a year?)
[Edited by - silvermace on September 8, 2005 3:46:54 AM]