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VoytekG

Bots?

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Hi everyone, I was wondering if anyone could tell me how to make a bot for an online game? Specifically, I'd like to see how to make a bot for any Yahoo game. I've tried searching online, and all I found was a simplistic diagram that says: "Your bot removes the need for the standard client application, and communicates with the game server directly." Please note that I am not doing this for any malicious reasons. I'd like to fiddle around with AI a little bit, and would like to test it out on an existing platform rather than building my own. All for educational purposes. :) Any help would be appreciated. Thank you.

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I would imagine that there would have to be some manner for your "bot" to connect to the server without use of the client in the first place. However, if you want to experiment... might I suggest using a MUD and a client such as zMUD that allows you a scripting language of some caliber that you can actually make your character perform certain activities without any input from yourself whatsoever.

If you learn the basics of how to do it, the idea can be ported easily to different languages and with a bit of networking interfaced, could be a stand-alone application that connects directly to a game server. That would be my idea on how to go about it anyway, it's how I learned how to script generic "AI"-ish bots for games and quite frankly got quite good at it. It's really a matter of learning the fundamental principles involved and working from there, as I said, once the functions and equations and prioritizing are in your brain, it's quite easy to move from a scripting language like TinTin (or zMUD's version of it) to something more complex like C++ or something else entirely.

Vopisk.

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