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D3DX DLL home needed

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Hi, as you are probably aware the recent SDK updates have included a new .dll for the D3DX library. This has caused end users masses of problems and 1000's are trawling the web for d3dx9_XX.dll. From the June release of the SDK Microsoft made it possible to create an installer with just the missing dlls in it. This half solved the problem as you were not allowed to just provide the dll on its own. So I created the installers and put them on my website. Now I have a problem because so many people are downloading them I am hitting my web providers bandwidth limits. I am getting hit by close to 2GB a day. It would be a shame if I have to remove these files as they are helping a lot of people out. So I am asking is there anyone with lots of bandwidth who could host them? If so just grab them from my site and I will link to you. cheers Keith

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Great thanks, I will not dump the whole lot on you at once - hopefully if someone else comes forward we could, as you say, spread the load a bit.

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I have unlimited traffic because my friend owns a server. I'd be happy to take off some of the load (though probably not all, he might not like it). Just give me some instructions on what I have to do.

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Thanks, well if you want to host one or two of the installers that might be an idea. It is up to you if you want to put a page up, otherwise I would need a file link. The files are here: http://www.toymaker.info/Games/html/d3dx_dlls.html

Perhaps if you could start by taking d3dx9_24.dll and I could host one and kippesoep could host the other that would spread the traffic nicely.

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Hey thanks Kamakaze15- I will update my page to point some people to your site - I will try to distribute the load as much as possible.

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It is all in place and my bandwidth has dropped quite considerably so thanks a lot - let me know if it gets too high.

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hey trip99; i visit your site frequently and was thinking the same thing (about you maybe having bandwidth issues), i think this is a great idea that you get other people to help you out!

i'll definately be able to help with hosting when i get my site up and running, though it might be a month or two;

i dunno, do we need to host all the files, can't the user just get the most recent dll and be ok?

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Looks like a few mirrors are up and running, which probably solves most of the problem...

But as another suggestion - BitTorrent (or similar) technologies could REALLY help out here. Whilst the BT network, as another P2P setup, gets a bit of a hammering for it's illegal usage it is a pretty robust piece of technology.

From my limited understanding of the system it would require one (or more) people with permanent connections and/or servers to keep the file alive and provide links to it (a simple .torrent file) and then the downloaders themselves would become seeds (or partial seeds).

The only downside to this that I can see is that people require a BT client to get the files...

Cheers,
Jack

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Hi, thanks Coder - I will add some links. Justin: unfortunately all of the files are needed. The main reason for providing these is not just to be helpful :) but also so that we can publish games, apps, demos etc. without having to include a large DirectX redistributable. On your download page you can just point someone to one of these sources. We can rely on end users having DirectX9.0c but not any of the dlls.

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Do you need my site up still? I'm clearing off space on my server and noticed there isn't a link to my site, so I don't know if I should clear it off or not.

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Hi, Coder has made them available on NeXe which has masses of bandwidth so I thought best to pass most people on to that page. Thanks though to you and all the others who offered to help me out - much appreciated.

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Forgive me if this is a really stupid question, but is there some good reason why these files aren't available as a download from microsoft.com?


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It is a good question and one I have asked Microsoft. I think they want us to provide the full DirectX redistributable with our apps. and this is no problem if you are creating CD software. The problem comes when you want to make your app. available for download and full redistributable adds a lot to the download size.

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