Jump to content
  • Advertisement
Sign in to follow this  
BloodLust666

rounding floats

This topic is 4819 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
floor( num ) - Rounds down
ceil( num ) - Rounds up
(int)(num + 0.5f) - Rounds down below .5, up otherwise

Share this post


Link to post
Share on other sites
Quote:
Original post by EvilKnuckles666
the floor and ceil function return a double.. is it still rounded? how do i make it a long. would i just do:

(long)ceil(mydouble);


Yes and yes. It will return the rounded value as a double and a simple cast like you have here will make it a long.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!