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Desperado

Resources for new game design&programming techniques

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Hello folks A question I asked myself since beginning (games) programming was where the professional developers get their infos from, about new algorithms for AI and shadows, networking for games or whatever, beside the stuff they figure out themselves to make their engines superior. Are their technical magazines or similar where new techniques and algorithms are introduced in articles or do you have to raid the newsgroups or similar? Since I'm really interested in new stuff, I'd like to know. Thank you in advance

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