Peculiar Sunshine .... how is it made?
I've noticed that quite a few games now have an odd Sunshine look to them, like Brothers in Arms, Metal Gear Solid 2/3 and Prince of Persia... here's what I am talking about:
http://www.gamespot.com/ps2/action/metalgearsolid3/screens.html?page=321
http://image.com.com/gamespot/images/2004/screen0/919989_20041202_screen001.jpg
Is it a type of fog? I've seen a few games now that utilize it.
prolly high dynamic range lighting combined with a postprocessing gaussian blur filter.
http://www.codinghorror.com/blog/archives/000324.html
http://www.codinghorror.com/blog/archives/000324.html
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