Ok, after attempting to review my basic skills at C++ (been about a year), I've run into a little trouble...
// classes
#include <iostream>
using namespace std;
class Weapons
{
public:
int getDamage();
void setDamage(int a);
private:
int Damage;
};
class Items
{
public:
void setAmount(int a);
int getAmount();
private:
int Amount;
};
class Enemy
{
public:
void setDamage(int a);
int getDamage();
void setHealth(int a);
int getHealth();
void setMana(int a);
int getMana();
private:
int Damage;
int Health;
int Mana;
};
class Spells
{
public:
void setDamage(int a);
int getDamage();
private:
int Damage;
};
class Hero
{
public:
void setHealth(int a) { Health = a; }
void setMana(int a) { Mana = a; }
void setArmor(int a) { Armor = a; }
int getHealth() { return Health; }
int getMana() { return Mana; }
int getArmor() { return Armor; }
private:
int Health;
int Armor;
int Mana;
};
class Weapons::getDamage()
{
return Damage;
}
class Weapons::setDamage(int a)
{
Damage = int a;
}
class Items::getAmount()
{
return Amount;
}
class Items::setAmount(int a)
{
int Amount = int a;
}
class Enemy::getDamage()
{
return Damage;
}
class Enemy::getHealth()
{
return Health;
}
class Enemy::getMana()
{
return Mana;
}
class Enemy::setDamage(int a)
{
int Damage = int a;
}
class Enemy::setHealth(int a)
{
int Health = int a;
}
class Enemy::setMana(int a)
{
int Mana = int a;
}
class Spells::setDamage(int a)
{
Damage = int a;
}
class Spells::getDamage()
{
return Damage;
}
int menu()
{
int choice;
for (;;)
{
bool exit = false;
cout << "Choose your class\n\n";
cout << "(1)\tWarrior\n";
cout << "(2)\tArcher\n";
cout << "(3)\tMage\n";
cin >> choice;
switch (choice)
{
case 1:
{
cout << "You chose Warrior class\n";
exit = true;
break;
}
case 2:
{
cout << "You chose Archer class\n";
// statements (class setup)
exit = true;
break;
}
case 3:
{
cout << "You chose Mage class\n";
// statements (class setup)
exit = true;
break;
}
default:
{
cout << "Invalid choice, please choose again\n\n";
}
}
if (exit==true)
break;
}
return choice;
}
#include "combat.hpp"
#include "setup.hpp"
int menu();
int main()
{
int answer;
answer = menu();
Weapons Warrior;
Weapons Archer;
Weapons Mage;
Hero WarriorH;
Hero ArcherH;
Hero MageH;
if (answer==1)
{
Warrior.setDamage(50);
WarriorH.setArmor(200);
WarriorH.setHealth(500);
WarriorH.setMana(10);
}
if (answer==2)
{
Archer.setDamage(25);
ArcherH.setArmor(50);
ArcherH.setHealth(300);
ArcherH.setMana(100);
}
if (answer==3)
{
Mage.setDamage(10);
MageH.setArmor(25);
MageH.setHealth(200);
MageH.setMana(500);
}
return 0;
}
It's not complete, I just ran into a compiler error and im clueless as to why...
main.cpp(9) : error C2065: 'menu' : undeclared identifier