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Multiplater Without server

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Hi guys. Do you know how to implement a Massive Multiplayer Persistent World, without using a Game Server? it's possible to make this Peer To Peer?

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Probably possible, but noone in their right mind would want to do it. There would be easy, rampant cheating, among other things.

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As said above you would get such features as rampant cheating, firewall/NAT issues, no definate authority over the simulation, etc.

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