Multiplater Without server
Hi guys.
Do you know how to implement a Massive Multiplayer Persistent World, without using a Game Server? it's possible to make this Peer To Peer?
Probably possible, but noone in their right mind would want to do it. There would be easy, rampant cheating, among other things.
As said above you would get such features as rampant cheating, firewall/NAT issues, no definate authority over the simulation, etc.
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