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MARS_999

How to go about rendering overlay for game screen

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What methods are people using to render their game screen? e.g. unit icons, build buttons, ect like warcraft series, TA ect. I haven't jumped into this yet, but was looking for ideas or is everyone using the same method. I am thinking about using the stencil buffer? or is that overkill. Thanks

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I'm just rendering transparent textured 2D graphics, like quads, triangles, etc ))))
I don't use stencil, because I use stencil shadows in my game code, so, I'd need to clear stencil buffer to use stencil on-screen graphics. That's one of the reasons, why I don't use stencil.

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