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DirectInput.Device.GetMouseState making Windows cursor disappear.

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I was toying around with the regular Windows cursor in a ManagedDX app and it looks like the CurrentMouseState method makes the Windows cursor disappear. Has anyone else noticed this? Is this common, and if so, is there a workaround? --Vic--

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Are you able to draw the mouse yourself? And do you have DirectX 9.0c, I found that I had that the mouse would disappear at random when I was using b.

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