Title screens

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0 comments, last by Rob Loach 18 years, 7 months ago
I was just wondering how are title screens made. You know, with fade-ins, fade-outs, various effects like letters moving on a seemingly determined path... these kinds of things. I tried searching for a tutorial that would show how to make a simple one but couldn't find anything. I'm not asking for a specific language or library, just the logic behind it. Thanks!
it seems rational thought has been killed and buried
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What you're looking for are state machines. These pretty much control the current state of the program so you can say what functions the game should call for rendering, initialization, updating, etc. There was a good discussion on the matter here.
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