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sp_1d4r

app that turns raw vector information into file?

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i can output many different patterns of vertice information including vertex and face normals, is there a program that can take my unprocessed input as a file or other type of input and come up with a useable known 3d file format?

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Your best bet is probably to research the file format you are interested in (try here), and figure out how to organize your own data into that format as part of the output process.

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im exporting a 8 float vertice format, vertex x,y,x vertexnormal x, y, z, and u, v


just a plain fprintf(file, "%f %f %f %f %f %f %f %f"...........

no binary formatting

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