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supagu

sdl + c#

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any one got a sdl (opengl) c++ engine working in c#? i've managed to get it working to some degree, but when i create my window using opengl it closes my c# application with out any errors. if i use software mode in sdl, it appears to work fine, but im not sure if the window will then be capable of rendering 3d stuff using hardware acceleration :-/

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