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timw

shaders

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I understand the concepts of vertex and pixel shaders I'm just having trouble with the technology part. I've been brousing through the articles here and I see 5 or so articles on vertex/pixel shaders for direct 3d but none for opengl. is the direct3d shader language called HLSL? what is the open gl counterpart called? Tim

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Quote:
Original post by Peregrin
Well, shaders can be very sexy. :)


true. But what is on the page that would cause the filter to classify it as porn?

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I couldn't even enter lighthouse's page, let alone peek at the cute stuff [wink] ... google to the rescue with its cache!

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