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Some Problem about Merge Animation (DirectX Format)

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I have several animation in separate .x file. They play good individual. But when I use MeshViewer to merge those .x file to a big file. It has something strange. When I change animation, next animation will influence by last animation. Here has some example: Download link: Wrong.x is included Wrong animation Stand.x is included Stand animation Merge.x is included both of above animation When change animation from Wrong to Stand, that has something strange. Best regards, Nick

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