Advertisement Jump to content
Sign in to follow this  
sansured

Compile Problem C++ Direct x 9.0

This topic is 4879 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have a problem about compiling Direct X SDK Update(August 2005) samples.I am using Visual Studio .NET. The compiled samples can only run in pc's which direct x sdk was installed.I couldn't run the samples in the other machines which just Direct x 9.0c was installed. This is the error's: If i compiled the sample in debug mode ............ d3dx9d_27.dll was not found .................. If i compiled the sample in release mode ............ d3dx9_27.dll was not found ................... If Direct x sdk was installed this dll's was found in windows\system32 folder. I think i do a mistake when i am compiling the sample.Can anybody help me.Thanks.

Share this post


Link to post
Share on other sites
Advertisement
Read this page. All is explained there.

edit - By the way, I found that site by googling for "d3dx9_27.dll". It was the first item in the search results. ;)

Share this post


Link to post
Share on other sites
Hi,
You are not the only person that has this problem.
Here you will find a detailed explanation on how to solve it.

Edit:Dave got there first.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!