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Unity UK Graduate Games Programming Job

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Something about that looks unprofessional....like a joke, I dont know. PERHAPS IT IS THE OVERUSE OF CAPS! I don't know, but this made me laugh:

"ALSO EXPERIENCED CODERS NEEDED ££"
"YOU MUST HAVE AN AWESOME GAMES DEMO."

I would have used bold or italic tbh.

I wouldn't mind a job 18k-45k though!

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It's not really that it's not real, it's just that it's not a particular job, I hink. It's been posted by a recruiting service who just wants to get resumes so that when somebody asks them for a programmer, they have some to refer. So if you apply, they'll probably tell you, "We don't have any jobs right now, but we'll keep your resume on file and let you know if something comes up."

I also think it's kind of unprofessional, especially the poor grammar and the random £s. Plus, they're asking for a really broad set of people. Reminds me of some of the Help Wanted posts.

tj963

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To be honest, just looks like another games job advert to me. Doesn't seem especially great - if you are an experienced programmer (not just from Uni) the £40+ isn't unreasonable, and £18 as a starting salary isn't particularly high.

But it does seem like they're advertising for any games programmers from recent graduates to lead coders.

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Quote:
Original post by d000hg
To be honest, just looks like another games job advert to me. Doesn't seem especially great - if you are an experienced programmer (not just from Uni) the £40+ isn't unreasonable, and £18 as a starting salary isn't particularly high.


It's an employers market at the moment in the UK; lots of companies shutting down has meant average salaries have actually gone down compared to a few years ago.

For a recent graduate/entry level games job in the UK, £18k is pretty high actually! I've seen entry level games jobs paying as low as £11k

£40k+ isn't unreasonable, but very few people, even with 10+ years experience are getting that much in the UK in games programming. Lead programmers, yes; general experienced games programmers, no (take £10k off, and another 5 or so off for only 5 years experience); specialists, maybe (depends how desirable their skills are and whether the company wants them to do the job of 2 people - expect middle of that range for most, and higher than that range for particularly 'specialised' specialists).


Quote:
But it does seem like they're advertising for any games programmers from recent graduates to lead coders.


It'll be a catch-all agency advert (they get 20-35% of first year salary for each person they place...) - a number of agencies advertise non-existant jobs to get a list of candidates then bombard companies who don't have any vacancies with CVs in the hope that a vacancy might be about to come up (I've been on the recieving end in the past, getting a handful of CVs sent to me week after week for a company that wasn't hiring).

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This is not an opportunity -- this is simply a recruiter looking for resumes. They aren't a game developer -- they act as your agent and try to find you a job. Generally, if you get hired through them, your employer pays them a fee based on your salary. Because they are expensive, many employers do not accept job applicants through recruiters.

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A real job which I got sent details of yesterday looks like this:
Quote:
Our client's 3D controller system for videogames, which tracks exact position in 3D space, heralds a new era in games controllers. The company has a diverse and experienced management team, with expertise in software and hardware development, sales, marketing and manufacture. They are looking for a Concept Programmer. This role involves working with the Gametrak system to create demos. The demos are specifically to test the feasibility and ‘fun factor’ of certain gameplay techniques using Gametrak. Those simple demos that work well will then be polished and used to demonstrate future project possibilities to partners including retailers, publishers and developers.

This is a very important and creative role, and will need someone with a good understanding of all attributes of games development. Thus far, they have already created gameplay prototypes for fighting and golf (both of which have lead to released games), FPS, bowling, table tennis. There are many more genres they are interested in, and hopefully the successful candidate will bring new ones.

The Concept Programmer will work closely with the rest of the team, sometimes from a brief and sometimes following their own ideas. The ideal candidate will be someone adept enough with a 3D package to be able to create (or at least acquire and work with) testbed. They will also work with their Graphic Artist on further polishing these demos. They do not necessarily need someone with huge numbers of published titles under their belt, more someone with the proven ability to make simple, fun, 3D experiences quickly!

They are relaxed about what tools are used to create the prototypes, and would look to the Concept Programmer to use whatever s/he is most comfortable with the proviso that the objective is not to produce finished, fast, full game code but quick and dirty prototypes to test feasibility.

It is likely that the Concept Programmer will also have input into the products that move from demo stage into full production although not in a hands-on capacity.
If it wasn't in the wrong part of the country for me, I'd definitely apply for this - getting to play about hacking demos together, escaping the tedium of fixing bugs etc!

As a side note, if anyone wants I could link them up with the advertiser of this (just PM me with your contact email) - if I refer someone who gets hired they'll pay ME!

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