Jump to content
  • Advertisement
Sign in to follow this  
Cipher3D

Custom control rendering

This topic is 4655 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

This might seem like a very stupid question, but I'm looking at applications like Google Talk, WinAmp, etc. that have specialized controls, the buttons are different, the window frame is different, etc. Also, Google Talk has some subtle-yet-neat transitions with their controls that make me wonder how they did it all. It cannot be that hard, because I see it in applications everywhere, but I can't seem to find any resources on Google on how to do so. Are there any resources for C++ or C# on doing custom controls? Is it easier with WinForms to do custom rendering for window frames, etc?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!