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Hyperthreading game programmign articles

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Hi Not sure if these two articles has been posted before but here they are: Multithreaded Game Programming and Hyper-Threading Technology Juice Up Your App with the Power of Hyper-Threading The reasong was that I was playing LOTR: Battle for Middle-Earth (Designed for Hyperthreading) the other day on a P4 3GHZ with only Intel 82865G Graphics card (I don't think it even has 3D accel.) and I only noticed a performance drop when I had 50+ units in my view area. I thought it was quite impressive and something to look into. And thus discovering those articles.

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