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playmesumch00ns

half float texture?

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Is it possible to create a half-float rgb texture? I've seen the ARB and NV half extensions but can't seem to find an <internal format> that would allow me to use a half-float texture...

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Guest Anonymous Poster
GL_RGB16F_ARB

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I've tried that but I keep getting INVALID_ENUM

my texture parameters are

target: GL_TEXTURE_RECTANGLE_ARB
intformat: GL_RGB16F_ARB
format: GL_RGB
type: GL_HALF_FLOAT_ARB

and I've enabled GL_TEXTURE_RECTANGLE_ARB too.


any ideas?



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