Jump to content
  • Advertisement
Sign in to follow this  
sansured

FirstPersonCamera

This topic is 4750 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am trying to use CFirtsPersonCamera class.It's working when i am opening mesh's.I can walk around mesh's but when i was trying to open bsp maps screen is freezing. BSP map can open perfectly and also mesh's but if i want to move, BSP map stay stable and i can move around only mesh's. http://img399.imageshack.us/my.php?image=firtspersoncameraproblem5kk.jpg In rendering of BSP map i am using D3DXVECTOR3 vEyePt which includes CBaseCameraclass.I guess i am using the wrong eyept but i couldn't figure it out. i am waiting for helps.Thanks :)

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!