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JJcorps

Problems whith glTexParameteri

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I'm doing a Skybox. When I create a texture, I do this: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); but I see ugly lines. I have to change GL_CLAMP to GL_CLAMP_TO_EDGE but DevCpp not compiles good. Some Idea?? thx

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