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acid2

Precision timing

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Hi, I want to get delta timing into my game, and in windows thats just a simple QueryPerformenceCoutner kind of thing - how is this achieved in Linux? What API calls are needed?

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You can always use rdtsc (QueryPerformanceCounter is sometimes implemented with rdtsc):

http://www.linux.it/~rubini/docs/ksys/ksys.html

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