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Laroche

Major Developments

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After a break of around 2 years, I'll be throwing my time back into working on my various game projects I have lying around on a CD nowadays. 2 years is a long time in computer science, where in just a few months big things happen. My question is this: What major developments have occured in the last couple years that might be worth my taking a look into? I do the usual gamut of programming, ie: 3d/2d, AI, networking, etc. Hope this question isnt too broad, but I dont want to miss something which could be useful for me! ps: Is c++ still used much?

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Guest Anonymous Poster
C++ isn't used anymore, Google has invented ParrotSpeak, which is now used by 70% of the programmers everywhere, mankind has finally figured out how to make really big stuff in 3d and 2d wise, we've figured how to make rounder, more colourfull pixels, AI enjoyed a boost due to a sentient rogue AI destroying the Pentagram, the successor to the Pentagon, networking enjoys a large expansion as bandwidth becomes cheaper to the few survivors of the alien bombs.

Rejoice, the world is in chaos and things are getting better!

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Quote:
Original post by Laroche
After a break of around 2 years, I'll be throwing my time back into working on my various game projects I have lying around on a CD nowadays. 2 years is a long time in computer science, where in just a few months big things happen.

My question is this: What major developments have occured in the last couple years that might be worth my taking a look into? I do the usual gamut of programming, ie: 3d/2d, AI, networking, etc.

Hope this question isnt too broad, but I dont want to miss something which could be useful for me!

ps: Is c++ still used much?


The last couple major developments would probably be that of normal mapping, shaders, and AI. Take a look at OpenGL since it has a new Embeded System's thing going on.

C++ is still the main thing, although not as much, many people are also using other languages such as C# and Java.

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