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rcpedersen

Input under DirectX9

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You just use the old (well it's perfect, so why change it) DirectInput interfaces. Although, somewhere in the October SDK-thread I read that it's better (read: preparing for the future) to use Windows Messages instead.

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Using the standard empthy project in the DX SDK it seems like I can not create :


LPDIRECTINPUT8* g_lpDI = NULL;


Anything special I should include?

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