Jump to content
  • Advertisement
Sign in to follow this  
rcpedersen

Input under DirectX9

This topic is 4642 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
You just use the old (well it's perfect, so why change it) DirectInput interfaces. Although, somewhere in the October SDK-thread I read that it's better (read: preparing for the future) to use Windows Messages instead.

Share this post


Link to post
Share on other sites
Using the standard empthy project in the DX SDK it seems like I can not create :


LPDIRECTINPUT8* g_lpDI = NULL;


Anything special I should include?

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!