My first commercial title has screens of ingame play: Open Portal
I have been working for a month on the game engine, a month for the editor, and two months for planning and basic graphics and I finally have ingame screens of Open Portal: The Doom. The game is an interactive FPS with many dark rooms and it will scare you. It even scares me when I play. This game has so far four guns with all bullets having particle effects, two enemies, amazing level design, lighting effects, flashlights, zoom, sound effects, and more! I am also making the game in French, English, and Spanish. I hope that you like the screens. They are located at http://www.gamedev.net/community/forums/topic.asp?topic_id=350117. That will give you more information. The french version almost has a demo done, and I will be requesting for some modelers for a few enemies, and that is it. I have all the modeling done except for that. Tell me what you think!
M-Works
Any bites? The game is going along really smoothly, and you can view the pic in the image of the day forum.
Cant see a lot so hard to comment. I mean three of those shots you might as well have not bothered with as you cant see anything.
Good news! The demo in french is uploaded! Okay, first off I will give you some controls:
CONTROLS:
Arrow Keys: move forward, back, and strafe (soon will be quake wasd)
Mouse: Rotate camera
1, 2, 3, 4: Change gun
lmb: shoot
rmb: open/activate
click middle mouse button: zoom
That is about it for controls right now. I have gun movement implemented, and I will hope to be getting some other factors into the game soon. I have 6 levels, cutscene, 2 enemies, and 4 guns so far in the game. The enemy AI is not great, but I will be improving it. I am doing all the work so far, and I will be making a new level editor which will take from 2 weeks to a month to complete. I will also be changing the glow effects. Thanks for the comments. The file is uploaded to: http://rapidshare.de/files/6113622/open_portal_doom.zip.html
CONTROLS:
Arrow Keys: move forward, back, and strafe (soon will be quake wasd)
Mouse: Rotate camera
1, 2, 3, 4: Change gun
lmb: shoot
rmb: open/activate
click middle mouse button: zoom
That is about it for controls right now. I have gun movement implemented, and I will hope to be getting some other factors into the game soon. I have 6 levels, cutscene, 2 enemies, and 4 guns so far in the game. The enemy AI is not great, but I will be improving it. I am doing all the work so far, and I will be making a new level editor which will take from 2 weeks to a month to complete. I will also be changing the glow effects. Thanks for the comments. The file is uploaded to: http://rapidshare.de/files/6113622/open_portal_doom.zip.html
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement