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Stowelly

updating directx

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my hdd recently died (1 month out of waranty grr) and ive tried compiling my code from a backup but seems to have errors, im just trying to work out how to install the august update of dx 9, do i need to first install the original 9.0b of dx sdk then the aug update or does the aug update include everything i need. sorry for such a lame question

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ok i installed the update, instead of installing it to DXSDK like usual its put it as a folder called Microsoft DirectX 9.0 SDK (August 2005) in program files, usually directx integrates itself with vis studio 6 so that theres an aplication wizard to start off with etc, and none of the samples are for vis c++ 6, any ideas?

thanks

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In later versions of the DirectX SDK, Microsoft has dropped support for Visual C++ 6. You can still use the SDK with VC6, but it is unsupported by Microsoft, so you will have to manually set up the paths to the SDK in the Visual C++ options dialog. Also, none of the samples come with VC6 project files, so you will probably have to create project files yourself.

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Quote:
Original post by trevaaar
In later versions of the DirectX SDK, Microsoft has dropped support for Visual C++ 6. You can still use the SDK with VC6, but it is unsupported by Microsoft, so you will have to manually set up the paths to the SDK in the Visual C++ options dialog. Also, none of the samples come with VC6 project files, so you will probably have to create project files yourself.

There are compatability issues with the binaries and VC6. I've seen a few hacks around to get newer versions working with VC6 - but in general the last version that works (even though I don't think it was officially supported) was the October 2004 SDK.

Don't be too surprised if the any of the recent ones explode when using the VC6 compiler [smile]

Your choice would therefore be to find an older version of the SDK or upgrade your development tools (I've heard that code:blocks + VC2003 toolkit works nicely, and is free).

hth
Jack

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