Jump to content
  • Advertisement
Sign in to follow this  
Beco

DLLs and messages

This topic is 4810 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello! I'm new in programming DLLs. My question is that how can I get my DLL to handle input events (keyboard or mouse) which are generated while a program that loads my DLL is running. As I know, DLLs can't handle messages. Thx

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!