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Ronin28

Random Values

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Guest Anonymous Poster
I don't think there are any other "standard" functions... If you need anything better, you need to code your own.

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Taken from Glenn Rhoads' page:

/* linear congruential generator. Generator x[n+1] = a * x[n] mod m */

#define RAND_INT(l,h) (((int)(random() * ((double)(h)-(l)+1))) + (l))
double random (void); /* return the next random number x: 0 <= x < 1*/
void rand_seed (unsigned int); /* seed the generator */

static unsigned int SEED = 93186752;

double random ()
{
/* The following parameters are recommended settings based on research
uncomment the one you want. */


static unsigned int a = 1588635695, m = 4294967291U, q = 2, r = 1117695901;
/* static unsigned int a = 1223106847, m = 4294967291U, q = 3, r = 625646750;*/
/* static unsigned int a = 279470273, m = 4294967291U, q = 15, r = 102913196;*/
/* static unsigned int a = 1583458089, m = 2147483647, q = 1, r = 564025558; */
/* static unsigned int a = 784588716, m = 2147483647, q = 2, r = 578306215; */
/* static unsigned int a = 16807, m = 2147483647, q = 127773, r = 2836; */
/* static unsigned int a = 950706376, m = 2147483647, q = 2, r = 246070895; */

SEED = a*(SEED % q) - r*(SEED / q);
return ((double)SEED / (double)m);
}

void rand_seed (unsigned int init) {if (init != 0) SEED = init;}





This is the simplest version he offers. There are many more implementations on his page. Interesting stuff.

EDIT: If you wish to learn more about linear congruential generators and how they relate to PRNGs, the Wikipedia article is very helpful.

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