• Advertisement
Sign in to follow this  

Renaming Objects using MEL Scripts

This topic is 4475 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I am quite new to MEL scripting but not new to programming. I would like to make a MEL script that works on both a single selected object as well as multiple selected objects. I would like it to be able to have the user rename the selected object(s). Then I'd like to check to see if a given object has already been appended (renamed) with the user-input string before it attempts to rename it. I'd like to know what command I use to get the object name so I can parse it into a string. Any help is greatly appreciated. Thanks.

Share this post


Link to post
Share on other sites
Advertisement
a good place to talk about both maya c++ and mel programming are the forums at http://www.highend3d.com

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement