Problem in loadind 3ds model
Hi ,
i loaded a 3ds file which has camera using player.c in lib3ds, but the output doesn't match with 3d max output (shape and size of the object doesn't match. Sphere appears to be squashed).can anyone tell me what changes i have to make to camera or something else?
if u want download the file from
http://rapidshare.de/files/6561211/N_MatchC02.3DS.html
thnx
Bala
Hi,
I have giving proper FOV, even tried with different values, still it doesnt work.
Thnxs
Bala
I have giving proper FOV, even tried with different values, still it doesnt work.
Thnxs
Bala
Quote:Original post by balakumar
Hi ,
i loaded a 3ds file which has camera using player.c in lib3ds, but the output doesn't match with 3d max output (shape and size of the object doesn't match. Sphere appears to be squashed).can anyone tell me what changes i have to make to camera or something else?
if u want download the file from
http://rapidshare.de/files/6561211/N_MatchC02.3DS.html
thnx
Bala
Hey, a compatriot! [smile] Bala, it would be most helpful if you provide 2 screenshots - one from within your 3D application, and a second from your OpenGL render.
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