• Advertisement
Sign in to follow this  

Quick Blender Question

This topic is 4474 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm using Blender to make the models for my game. I'm writing my game in DirectX9, so all of my models need to be in the .x format. I already have a .x exporter for Blender, but it only gives the options of exporting to the DX 7 and 8 file formats. Is the DX8 file format still supported in DX9 (Summer 2003 version)? If not, are there any .x exporters for Blender that will export to the DX9 format? Any help would be appreciated.

Share this post


Link to post
Share on other sites
Advertisement
I'm not sure, but I am in much the same situation (except I use Milkshape 3D's .x exporter). What you can try though, is exporting a full model to .x (I'd suggest DirectX 8), and see what it looks like with "MeshView" (included in the SDK). If you can't see any problems with it in MeshView, you can bet that the format hasn't changed very much at all, and it should load properly into your game.

Share this post


Link to post
Share on other sites
Hmm... It won't load in mesh viewer, but I read an article just now on this site that says the exporter I'm using will work just fine with DX9. Oh well! [grin]
EDIT: Never mind, was using the wrong export option, it works!

[Edited by - programwizard on October 21, 2005 7:14:47 PM]

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement