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3ds export

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Well you could also use the ASE format, but in your case I think OBJ would be a more appropriate format because of its simplicity, plus it does provides all the info you want (vertex, material, normal info).
What exactly is your problem with the materials?

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I use ASE export,but if scene is rather big and it consist of a lot of geometrical objects size of exported file will be enormous. This is because ASE export includes a lot of advanced information about scene and about each geomatrical object.But in spite of this I think that ASE export is the best.

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