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Object system books

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I want to make a simple game engine and I can't seem to figure out my object system (along with other parts). I was wondering if there was a book (or article or open-source game engine) that was out that would help me get started with this. Particularly, I was looking at the Strategy book that uses DX 9. Do any of you have any comments about this book or suggestions about any other books? Thanks [Edited by - Programmer16 on October 24, 2005 7:59:40 PM]

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