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Simple GLUT question

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When the window was not created by glut, can functions like glutBitmapCharacter() be used, or does it need to be a glut window? I'm thinking no since when I try to use it, my window just closes, but I wanted to see for sure.

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I think, it must be a glut window. For example, if you created a window by glaux and then try to switch in fullscreen mode using glutFullScreen(), you'll get an error.

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